Version 29:
* Fixed object bump map flickering by replacing default LM bump map sampler
* Fixed black highlights on certain surfaces
* [Extended Reflection Rendering] Reworked indirect specular highlights
* [Extended Reflection Rendering] Added support for constant ambient light factor of profiles
* [Extended Reflection Rendering] Added support for ambient occlusion maps (special profiles required)
* [Extended Reflection Rendering] Added option to change ambient occlusion maps gamma
机翻:版本29:
*通过替换默认lm bump map采样器固定对象凹凸贴图闪烁
*修复了某些表面的黑色高光
*[扩展反射渲染]返工的间接镜面反射高光
*[扩展反射渲染]增加了对轮廓恒定环境光系数的支持
*[扩展反射渲染]添加了对环境光遮挡贴图的支持(需要特殊轮廓)
*[扩展反射渲染]添加了更改环境光遮挡贴图Gamma的选项
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